Any time anyone mentions The Chain Rule with reference to Calculus, Fleetwood Mac must be played.
This is actually mostly a WoW post, but that joke has been bothering me for a while.
My mage hit 85 and has been on the heroic and raid grind. Thus follow my observations of magery in Black Rock Descent normal.
Primarily, the trash in BRD is mostly actually fun and interesting. This is a total novelty after ToTC and ICC in wrath, one of which had no trash at all, and the other had multitudes of boring giant undead spiders to AoE down.
The bosses that my guilds casual raid has downed thus far have all been fairly well crafted, interesting fights.
Magmaw can be, however, annoyingly buggy. Blizzards vehicle UI bossfight problem strikes again. Golem council does a novel thing; it's a council fight I don't hate!
I've found so far that Arcane spec is slightly better for both Magmaw and GC, it has more reliable burst for exposed head phases on Magmaw, whereas Fire DPS can tank with a bad run of crit streaks, and Frost doesn't put out quite as much raw DPS. However, if you're not tanking the worms on Magmaw, Frost is really very useful, the ability to reliably root and slow the worms without taking a significant DPS hit is excellent for getting the Parasite Evening achievement. Plus Fire has weaker survivability than Frost or Arcane, so depending on your healer load, that can be an issue.
For Golem Council, I've been finding Arcane pulls ahead entirely on the back of Arcanotrons mana pool dealies keeping mana topped up during the AB4 phase of the arcane rotation. Also worth noting is that when arcanotron puts up barrier, it's worth nuking him and spellstealing the debuff he puts up, it's a DPS boost for all specs.
Maloriak seems to be fairly even across specs. If you're fast with spellstealing Renew Arcane would likely pull ahead in raw single target DPS, but Fire AoE is amazing for killing the adds during Green phases, and the DPS difference is negligible in my experience. The main reason to spec Arcane over any other spec is trivial application of caster slow, which may or may not be important depending on raid comp.
Chimaeron, it probably doesn't matter. Cauterize might provide some wonkiness, but this really isn't a DPS fight, it's all on the healers. We just get to pew pew and get loot.
It's also amazing how quickly heroics become fairly trivial. The 333 to 346 gear jump seems to make a huge difference. Grim Batol is still too damn long though. Also, more wand drops please Blizzard. I finally got mine, but it took ages.
Popular Posts
-
Mein Gotte! So, first entry. What should I put in it? I suppose a statement of purpose; what'll I be using this blog for? It claims to...
-
To most people, probably. Still, I thought I'd actually blog about some maths on my maths blog (heaven forbid!) and starting with the ma...
-
Any time anyone mentions The Chain Rule with reference to Calculus, Fleetwood Mac must be played. This is actually mostly a WoW post, but ...
-
When I last left off we were talking about extending the Natural Numbers to contain values less than zero. And some clever chap had suggeste...
-
I've been reading two autobiographies lately; Stephen Fry's The Fry Chronicles and Confessions of a Conjurer by Derren Brown. Alth...
-
My mage in WoW finally dinged 80. I've played around with all three specs and formed impressions of all three: Fire: Undoubtledly the ...
-
Not math related other than the title, but I asked my girlfriend to marry me, and she said yes. Clearly the indoctrination is working.
Showing posts with label WoW. Show all posts
Showing posts with label WoW. Show all posts
Monday, 21 February 2011
Monday, 22 November 2010
Magery and the pre Cataclysm events.
My mage in WoW finally dinged 80. I've played around with all three specs and formed impressions of all three:
Fire: Undoubtledly the most involved of the three, it requires juggling Living Bomb, FFB and Scorch, watching for Hot Streak procs and timing combustions. The tree has one very, very noticable problem though; pyromaniac requires 3 or more targets so it's useless on boss fights with no adds, but very strong when adds are present. I struggle to get as good overall DPS out of fire spec than frost or arcane, but I have a tendency to clip LB just before it explodes, which is less than ideal.
Arcane: Still a total faceroll of a spec. Arcane blast, repeat. Brings the strongest single target DPS of the 3 specs due to the ease of play and strength of AB. Also has the major quality of life upgrade that is Improved Blink. The main reason I keep this spec at all is for that talent. At 85, with it being accessable from Fire or Frost spec, I can't see me speccing arcane
Frost: Balanced between the DoT watching of fire and facerolling of Arcane, Frost has gone from PVP/Solo only to a fairly competative raiding spec. It plays not dissimilarly to pre 4.0 ret pally, in that you're constantly proc watching. The combination of Icy Veins, Deep Freeze and Cold Snap gives tremendous burst damage too. Although it lacks the amazing quality of life upgrades on Arcane, it has amazing survivability, soloablility and good raid damage, as well as bringing replenishment. This will probably be my secondary spec at 85.
On the pre Cata events:
The elemental bosses are fun, however, the loot tables make them extremely annoying to queue for, as plate gear isn't evenly spread across all three bosses.
Fire: Undoubtledly the most involved of the three, it requires juggling Living Bomb, FFB and Scorch, watching for Hot Streak procs and timing combustions. The tree has one very, very noticable problem though; pyromaniac requires 3 or more targets so it's useless on boss fights with no adds, but very strong when adds are present. I struggle to get as good overall DPS out of fire spec than frost or arcane, but I have a tendency to clip LB just before it explodes, which is less than ideal.
Arcane: Still a total faceroll of a spec. Arcane blast, repeat. Brings the strongest single target DPS of the 3 specs due to the ease of play and strength of AB. Also has the major quality of life upgrade that is Improved Blink. The main reason I keep this spec at all is for that talent. At 85, with it being accessable from Fire or Frost spec, I can't see me speccing arcane
Frost: Balanced between the DoT watching of fire and facerolling of Arcane, Frost has gone from PVP/Solo only to a fairly competative raiding spec. It plays not dissimilarly to pre 4.0 ret pally, in that you're constantly proc watching. The combination of Icy Veins, Deep Freeze and Cold Snap gives tremendous burst damage too. Although it lacks the amazing quality of life upgrades on Arcane, it has amazing survivability, soloablility and good raid damage, as well as bringing replenishment. This will probably be my secondary spec at 85.
On the pre Cata events:
The elemental bosses are fun, however, the loot tables make them extremely annoying to queue for, as plate gear isn't evenly spread across all three bosses.
Subscribe to:
Posts (Atom)